Pretty sure I became a designer as an excuse to spend my days playing with beautiful photographs. The first time someone put an SLR camera in my hands it was obvious I could get good at this. The very next thing I found was a way to get my film scanned so I could edit my photos using state-of-the-art-in-1994 Photoshop version 2.5.
Over a year since my last post, and all I’ve got is a note about my new iMac? Lame. I know!
Promise, my next post will be something more substantial!
There is something to say about my purchase of a new iMac 27″, though. (more…)
In Part 1 of this Photo Editing Workflow series I compared a traditional editing workflow with a new system I have been using in my last few projects. I pointed out some gotcha’s inherent in the traditional methods and potential improvements gained by transitioning to a new workflow. In this post I take a deeper dive into the nuts and bolts of how the new tools work. There are some workarounds suggested for areas the software is still catching up with my workflow. (more…)
This post is targeted at photo editors who work on large batches of images and need to produce a volume of edits on tight deadlines, with an eye to producing the most flexible final assets, suitable for digital & print usages.
Do you edit large batches of images? Maybe you manage a photo asset library, digitech photo shoots or shoot & edit your own photography? (more…)
The last two posts in this tutorial series showed how to arc or curve artwork in Illustrator to create mockup or final production files. Due to Illustrator’s inability to Warp linked images and my unwillingness to suggest my readers embed images due to editability problems inherent in embedding, we need a secondary approach for raster artwork. (more…)